Texture Supervisor - Expression of Interest (Feature Animation & VFX)
工作概要:
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.
Position Summary
We are looking for a phenomenal teammate to join our Digital Model Shop (DMS) team. The Texture Supervisor provides supervision and direction for a team of artists who create the desired textures, ensuring that they are created and rendered according to the designs and visual style of the project. This position serves as a role model and mentor for the texturing team, with the objective of encouraging a collaborative team environment, and producing high-quality imagery.
At ILM, we believe a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking for!
ILM strives to be an inclusive environment, and the DMS (Digital Model Shop) team embraces promising individuals with a variety backgrounds and experiences.
What You’ll Do
- Working in collaboration and under the direction of the VFX Supervisor, the Texture Supervisor is responsible for the supervision, quality control, and delivery of textures for CG assets, ensuring that they will satisfy the style and quality of the production
- Consult with the VFX Supervisor, CG Supervisor, Model Supervisor, Look Development Supervisor, and Lighting Supervisor to assess the technical feasibility of elements in the designs and implement production friendly workflows that will maintain the vision of the film
- Responsible for bidding work and driving the overall texturing schedule, and balancing artistic and productivity requirements in tandem with production management and other department Supervisors
- Attend all relevant show production and team meetings to promote effective communication throughout the show production team
- Work directly with Texture Leads and CG Supervisors to manage troubleshooting and technical efforts in pipeline workflow development
- In collaboration with Production, assign work to texture artists based on their individual skills and strengths, as needed
- Review the work of each texture artist on a regular basis
- Responsible for guiding artists’ overall professional development, providing performance feedback, facilitating overall team building efforts, and maintaining positive morale among the crew
- Participate in the recruiting and staffing of the texturing team by assessing the work of prospective candidates throughout the hiring process. Collaborate with Recruiting and Talent Management on hiring decisions, as needed
What We’re Looking For
- Proven leadership experience in VFX and/or Feature Animation on multiple projects. 8+ years of industry experience in Texture and/or Surfacing in VFX and/or Feature Animation
- Expert knowledge and experience in Mari
- Proficiency in the application and use of textures in one or more 3D applications (Maya strongly preferred)
- Proficiency in Katana, Substance, Adobe Photoshop. Zbrush/Mudbox and procedural texture writing experience is preferred
- Proficiency with LINUX/UNIX is required
- Must have an extremely creative and critical eye for guiding the quality of the asset
- Must be a skilled decision maker, problem solver, and an exceptional communicator
- Proven leadership abilities and ability to work effectively with individuals from diverse skill sets
- Bidding and scheduling experience is required
- Technical expertise is a plus
The hiring range for this position in Vancouver is C$140,000 to C$179,200 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
關於Industrial Light & Magic:
ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 ILM (Vancouver) Inc.,其所屬的業務部門是 Industrial Light & Magic。
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