Environment Artist
樂享魔法
員工和演藝人員是我們一切工作的核心,因此 Disney 提供具有競爭力的全面獎勵方案,包括薪資、健康和儲蓄福利、休假計劃、教育機會等。
*福利和資格可能因企業和地點而異
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健康保險與健康
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托兒選項
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有薪假期
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退休計劃
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學費援助
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每週支薪
在迪士尼有很多成長和學習的機會!工作中永遠不會有沉悶的時刻。
Diana, Principal Counsel
工作概要:
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
We are looking for Environment Artists who reflect the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for great filmmaking that define ILM!
As an Environment Artist, you will build on related concept art and photographic references to bring the concept to life.
Environment Artists work with other artists from multiple departments to model, set dress, texture and look-develop published environments for use across the pipeline. You will partner with creative and technical departments to build spectacular, photoreal environments for both film and episodic projects, and may also work on your own shots.
Successful candidates demonstrate great skills in digital arts, the ability to work in a procedural workflow, as well as a developed eye for composition and photographic details.
ILM strives to be an inclusive environment, and we embrace promising individuals with a variety backgrounds and experiences.
What You’ll Do
Work on 3D environment shots, both photo realistic and stylized
Perform layout and set dressing of environments using 3D assets
Create individual assets including modelling, texturing, look dev, and publishing
Source suitable reference materials for required assets
Collaborate with different department specialists to ensure assets are working for the needs of the environment
Are responsible for presenting lit and shaded environments for feedback
Participate in team reviews of the work under development
Work under the direction of the lead and supervisor of the show
Encourage partnership by sharing knowledge
Look for solutions that will give the fastest result with the best quality to achieve a desired look
Show regular progress to the lead and supervisor
Produce work within the production schedule
Communicate respectfully and clearly with the rest of the team
What We’re Looking For:
3+ years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR 5+ years of relevant professional VFX experience in lieu of education
Proficient in multiple CG techniques, including modelling, texturing, look-development and lighting
Good knowledge of procedural set dressing and scattering systems, including Layout
Good knowledge of 3D organic and procedural asset creation (like vegetation or terrain)
Strong understanding of visual language - texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.
Knowledge of the USD workflow
Good knowledge of working with photogrammetry
Strong lighting skills
Exhibits teamwork and interdisciplinary thinking
Strong communication
Good knowledge of the following software: Photoshop, Houdini, Solaris, and Katana with Renderman or similar renderer
Additional environment tools like Gaea, Speedtree, Zbrush, Substance Painter
Shown ability to learn new software quickly
Being curious of new tools and technologies to improve efficiency
Eagerness for improvement, of attention to details and photo realism of your work
Desire to grow with the company
Demo reel and shot breakdown (required)
Nice to have: Experience with scripting/automation
Join ILM
The hiring range for this position in Vancouver is C$84,100 to C$107,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
關於Industrial Light & Magic:
ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 ILM (Vancouver) Inc.,其所屬的業務部門是 Industrial Light & Magic。
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